Until We Win - Ghostbusters
|Until We Win||
Ghostbusters - the films, the TV show, the franchise; A heavy-hitter in all aspects of physical media with fond and nostalgic memories shared by many, but Jason isn't visiting a fond part of the Ghostbusters lineage, he's here to play the 1988 NES game Until He Wins.
Jason trawls through the disjointed and repetitive gameplay modes - through the top-down city grid, through the top-down racing segment and through the side-on platforming and puzzle elements that all come together to create the abysmal conglomerate that is the game.
After going through the single player grind of purchasing enough tools to catch ghosts to purchase more tools to catch more ghosts, Jason eventually gains the ability to enter the Zuul Building - Platforming Hell. Climbing a seemingly endless series of stairs and evading ghosts to face the long-awaited anticlimax: Gozer the Gozerian, the defeat of whom results in the immortal send-off to the player:
|“|| Conglaturation !!!
You have completed a great game.
And prooved the justice of our culture.
Now go and rest our heroes !
- First episode of Until We Win
- First appearance of the Logitech wireless controller
- This episode in the only that does not take place in the room
- First appearance of the 'until we win' catchphrase